Video - Project cars-Build 316 | Connecticut hill GP - Caterham R500 Superlight By Night


Videa Caterham Superlight R500 Project cars-Build 316 | Connecticut hill GP - Caterham R500 Superlight By Night



Project cars-Build 316 | Connecticut hill GP - Caterham R500 Superlight By Night

Build 316 (5/10/12, Junior Member+) Online sessions: * Messages about state changes in the loading sequence contain a serial number. There are a few cases where a client can send two state changes without intervention from the host in between, and these messages can arrive out of order * Certain getters can be called when leaving the session * Added sequence numbers to logs of lobby setup messaging * Single user setup sequence number has been split into two: request sequence, and update sequence. This fixes a problem when a vehicle setup change has been ignored if a vehicle validation on host resulted in a change * Added a flag to user setup specifying whether or not it's a default setup assigned by host, used until the client requests their own setup * Requesting an invalid livery when there's no valid livery will not cause an update sequence increase anymore * Fixed handling of a message requesting preferred user's setup from an admin; this fixes setup sync after host migration and during join in certain scenarios * Added missing user setup change callbacks on the host in certain situations * Admin's own USER_SETUP and USER_VARIABLES callback will fire after the GAME_CONNECT callback * Session callback signature has been changed to take a reference to a structure instead of the generic numeric argument. This will make it much easier to add more information to each callback * Split the SERVER_CONNECT and GAME_CONNECT callbacks into two each - one for connect and one for ...

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Délka: 7 minut : 13 sekund
Autor: rEaLSan vII
Shlédnutí: 290 x
Hodnocení: 5.0 / 5   (2 x)